PlinkIdle - New Demo Drop!



🚨 Major Demo Update! 🚨
Hey friends! We’re back with a big update to the PlinkIdle demo.
When we launched the game on Itch last month, we had no idea so many people would give it a shot, or that your feedback would be so thoughtful, funny, and brutally helpful. Over 38,000 plays later (!!), we’ve taken a step back, rebalanced, redesigned, and rebuilt the early game experience.
This new demo is shorter, so it's just the first four levels, but much more polished.
We focused hard on:
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improving the core loop
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locking in satisfying upgrade rhythms
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adding juicy visuals and effects
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setting the stage for prestige and long-term advancement
This update lays the foundation for the full version, which is headed to Steam and mobile in the near future. Until then, the demo will live on here as a cozy little playground — we hope you’ll keep playing, keep experimenting, and keep sending feedback our way.
Thanks again for being here. You’ve helped shape this game more than you know.
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Get PlinkIdle
PlinkIdle
An idle ball dropping game.
Status | In development |
Authors | Black Heart Games, Pat Tompkins, David Frankel, Lauren S - Black Heart Games, misanthropitron, batlove |
Genre | Strategy |
Tags | Casual, Cozy, early-access, Idle, Incremental |
Languages | English |
Accessibility | One button |
More posts
- V2 Demo coming soon...23 days ago
- Plinkidle's New Capsule Art, Steam Page is Up!36 days ago
- PlinkIdle Game Design Discussion45 days ago
- PlinkIdle Version 2.0 is live59 days ago
- Upcoming Game Updates61 days ago
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