v. 0.4.4 - Another update to the Demo Playtest Build
PlinkIdle » Devlog
We're working as fast as we can to respond to playtest feedback AND get ready for our next playtest, and the one after that. PHEW. A lot of work. This is the fun part, though. It's great to see people actually in the game!
I'll keep this post quick and try to run through what changed since the last build:
- WebGL full screen now works!
- Big font update. Fonts now properly support localized text. Font is also way better. Lanapixel by eishiya is awesome. https://opengameart.org/content/lanapixel-localization-friendly-pixel-font#comme...
- UI updates and bugfixes
- Added sneaky new buttons, let's see if you can find them (will polish them in the next build)
- Splitter Peg image stands out way more
- Tooltip localization process started
More soon.
Files
PlinkIdle DEMO PLAYTEST BUILD - Linux v 0.4.4 64 MB
19 hours ago
PlinkIdle DEMO PLAYTEST BUILD - Windows v 0.4.4 66 MB
19 hours ago
PlinkIdle DEMO PLAYTEST BUILD - MacOS v 0.4.4 75 MB
19 hours ago
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PlinkIdle
Drop the ball. Upgrade your world. Watch the chaos unfold.
| Status | In development |
| Authors | Black Heart Games, David Frankel, Lauren S - Black Heart Games, misanthropitron, batlove, wearebrokenworm, maklio |
| Genre | Strategy |
| Tags | 2D, Casual, Colorful, Cozy, early-access, Idle, Incremental, Indie, Pixel Art, Singleplayer |
| Languages | English |
| Accessibility | One button |
More posts
- PlinkIdle Big Ol' Update - Two-Currencies, Buff Choices, Localization, and more!4 days ago
- PlinkIdle Design Updates in the Works19 days ago
- PlinkIdle Playtest coming soon!
23 days ago
- PlinkIdle - New Demo, New Early Access Build63 days ago
- New PlinkIdle Design to Address Balance Issues68 days ago
- Stage Buffs for PlinkIdleAug 06, 2025
- Between-Stage Buffs, Prestige, New Stages, BalanceJul 09, 2025
- PlinkIdle - New Demo Drop!Jun 14, 2025

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