PlinkIdle Design Updates in the Works
Just a friendly update to let you all know what we're working on for PlinkIdle!
There are some big design changes in the works, as always informed by folks' helpful feedback. (Keep it coming!)
Currency Changes
There are now two forms of currency, instead of just one. Formerly (and in the current itch build), you can only spend coins on upgrades. With our next update, you can also spend balls. Some upgrades are stage based and cost balls, and other upgrades are global and cost coins.
Some examples:
| Costs Balls, resets each stage | Costs Coins, and investments are permanent | |
| Auto Drops and their cooldowns Peg upgrades Multiball Trigger | Manual Drop Cooldown Ball Rarity GoldCoin boosts Ball/Coin multipliers Disco Ball chance |
Cards Instead of Wheel

The wheel will still be there to add a random chance element as an extra reward for achievements and prestige. But progressing through stages will now offer a "choose your reward" moment where you pick from up to 3 buffs. The buffs now have a varied wide variety of rarity (common-to-legendary) as well -- so if you're lucky, you'll get a legendary offering that will boost the game significantly.
More Upgrades
We got a lot of feedback that it's sad when there isn't an upgrade for every stage, so now there's an upgrade for every stage! Some are really impactful, and some are just a helpful boost, like making active or passive play stronger over time.
Playtest & Wishlist
- If you want to see these changes in action, there will be an official Steam playtest that you can sign up for! Join our discord to find out when we post the signup for that: https://discord.gg/5DC2UQvhzh / https://www.brokenworm.com/playtest-plinkidle
- And we'll also update the Early Access game here on Itch.io so that people can try it.
- Wishlist here: https://store.steampowered.com/app/3684530/PlinkIdle/
Let us know what else you'd like to see. Thanks so much for checking out PlinkIdle!
Get PlinkIdle
PlinkIdle
Drop the ball. Upgrade your world. Watch the chaos unfold.
| Status | In development |
| Authors | Black Heart Games, Pat Tompkins, David Frankel, Lauren S - Black Heart Games, misanthropitron, batlove, wearebrokenworm, maklio |
| Genre | Strategy |
| Tags | 2D, Casual, Colorful, Cozy, early-access, Idle, Incremental, Indie, Pixel Art, Singleplayer |
| Languages | English |
| Accessibility | One button |
More posts
- PlinkIdle Playtest coming soon!
3 days ago
- PlinkIdle - New Demo, New Early Access Build43 days ago
- New PlinkIdle Design to Address Balance Issues48 days ago
- Stage Buffs for PlinkIdleAug 06, 2025
- Between-Stage Buffs, Prestige, New Stages, BalanceJul 09, 2025
- PlinkIdle - New Demo Drop!Jun 14, 2025
- V2 Demo coming soon...Jun 12, 2025
- Plinkidle's New Capsule Art, Steam Page is Up!May 30, 2025

Leave a comment
Log in with itch.io to leave a comment.