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(+1)

played this game until it broke, about 33k balls into the space level haha. love it!

Thank you so much! I should put an achievement for breaking the game XD

(+1)

when do you think you are going to release the next update?

Minimum of two weeks -- a lot of bugs to squash as we rebuild things. I think at the two week point we'll be ready to start making new builds!

thanks for letting me know I love this game alot.

I have a question do you like the title screen or are you thinking of changing it?

(+1)

Been playing this game for a couple of days now and I love it! I'm currently at the last level (the space one). The only comment i have is that it's a bit dark, and i wish we could maybe unlock backgrounds, because i love the way some other levels look. (like the water level! seriously though, that one is SUPER pretty) :D

More backgrounds are definitely coming! ;D I got u

(+1)

one of the best idle games on this site so far, but its not really idle, idle progress is very slow and it doesn't work offline but i still love it, i completed it after like a day or so.

amazing art style and sound effects, fun mechanics and it feels like a fresh new game unlike most games on this site.

suggestion, put your game on "galaxy.click"

also i love that the water level has the bubbles go up like real bubbles haha, keep up the amazing work!

(+1)

Thanks so much for the helpful feedback and kind words! We're working on making it a proper idler now. I don't want to put our increasingly broken current build out there, but there are a lot of changes to the core game balance. Also, galaxy.click >_>  Checking that out now. Thank you for the suggestion!

(+1)

I have never been sucked into an idle game quite like this before. Amazingly satisfying 👍

I love to hear that! Thank you so much <3

(+1)

Amazing game! Managed to get to the last stage in about 1.5 hours. Cant wait for more updates!
(+1)

Aaaah I love seeing you awesome people make content! This is great. <3 Thank you for playing. 1.5 hours feels like a good amount of time for the demo. We're working on getting all the bugs out of the next version.

(1 edit) (+1)

it feels illegal playing this game for free

We're just happy to have people playing at this phase, honestly. But I love to hear this! Thank you for playing <3

(+1)

NGL I would love a meteor level (where meteors fall from the sky and splits into pieces on contact with the pins) or a grinder kinda level (where the balls have to go though a windmill contraption.

Meteors sound amazing! I'm working on a sunrise level now :D

And yeah...that's an interesting idea with the windmill too. Having balls go through different obstacle courses. That would be really cool! Maybe if we can manage to make money on the full version of the game, we can DLC cool stuff like that.

(+4)

A bit of feedback:
-It would be nice if it was easier to see which buckets are close to upgrade, as is you often have to wait until the background lines up to make it visible

-The auto drop scaling is really bad, making it a practically worthless upgrade, as the auto drop is so much slower. Having it make more of a difference, maybe aiming for about a third or a half of regular clicking, would be nice.

-It would be neat earlier levels were still relevant after unlocking the next world. Maybe something where the average income with autodrop is calculated, and the money earned can be used for bonus balls or powerups in the current world.

Otherwise, great game!

Thank you so much for the feedback! I'd like to write a dev log tonight if I have time, but to respond to these points:
- bucket fills are all full opacity in our WIP build (except sea, which has a bug)
- auto drop needs love, and scaling ball dropping over time is something we're actively working on. Like even if you crank auto up all the way, it's still really really slow. We need to find the right amount of time to reasonably spend in a level and tune to that. TLDR i totally hear you! Hopefully the next release will be better.
- New build has earlier levels stay relevant! Prestige is coming, and currency/unlocks will be shared across levels. We need to test the heck out of it, but I'm hoping that particular problem will be solved.

(+2)

Cool game, but what does the "Random Bucket" upgrade do?

(+3)

Upgrades the value of a random bucket

(+2)

This is a VERY fun little timewaster (and i use that word as a compliment), my only problem is it seems like there are some broken achievements, Ball Drop II - V are all stuck at 0 despite the fact that I got the first achievement a long time ago :( It would also be nice to transfer the web save to the desktop game, i didn't expect to get this into it and kind of would like to play the desktop version instead XD but that's on me more than anything. (I also think that maybe the scaling for auto-drop shouldn't be so steep? It's pretty much impossible to 'idle' the game with how slow the auto drop is, i'm glad you can hold down the normal drop button at least!)

NOOOOOOOOOOO I HAD AN ERROR POP UP AND I REFRESHED AND MY SAVE DATA WAS WIPED T_T i had all of the baskets in the space level at 20...... I had gotten an error like, at least 15 times now, and this never happened before? Interestingly it still saved that i have all the stages unlocked, but everything else is gone. welp. i guess i'm done for now! (@ the dev, i saved the error code from one of the other crashes if you want it, i just assumed it was the same error as the previous times so i didn't copy it this time...)

(+1)

Thank you for the feedback and bug report! I've put the achievements bug in our queue.

And I'm so sorry about the crash! We're trying to simulate it. It's tough with the itch build because we're still learning the best practices for web builds in particular. I'll send this to our engineers though! Thank you for letting us know. :( :( 

If you still have the error code, that would be really helpful.

Oops almost forgot to reply!!
I would gladly give you the error code! It was absolutely huge though, like 6000 characters lol, uhhhh here i put it on a page on my neocities! https://korattata.neocities.org/plinkidlebugreport
If you'd rather me email it to you or something else let me know! XD I personally wouldn't click a random link someone gave me but this is the only thing i could think of because i don't think any message or comment section is going to like a message that long...

:D Good luck with the game btw! ^^ This just means I can play whatever the updates are from scratch!

You're amazing, thank you so much. I totally clicked the link lol. Would you be able to email the full log to bhg@black-heart.games?

(+2)

It would be nice if the old stages would still produce money. So you have an incentive to go back and upgrade them.

That is on our list! Thank you for the feedback.

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(+2)

Played it till i crashed, very fun and addictive. Great work :D  

(+1)

<3 Thank you so much! And I'm very sorry about the crash. Maybe we should put a warning T_T  Did yours happen in Space as well?

(+1)

Aw, it's okay. Yeah, it happened in Space. 

(1 edit) (+1)

love the game i do have an idea: you should make a tool that makes you add corners on the pins to make the ball bounce to the side

BTW the click button is broken, I cant doom click

also I there is not enough upgrades on the game. but overall I love the game.

  shout out to Black Heart!!

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